The game

From the center of the wood, each player must reach his/her home, on the border.
Players move taking turns, while the Salvanèl moves in all the turns, and if someone meets him... He can immediatly play an extra turn!

Try to use the Spin, the Jump, and the Puff of wind to be the first player to arrive at home!

Box contents
At the beginning of every turn, the guide picks a colored card. This card has two effects:
1-The Salvanèl immedatly moves toward the border indicated by the card, and if he meets a player... He immediatly gains an extra turn!
2-The player indicated by the card plays his turn... And if he meets the Salvanèl... He plays again!

In every turn, players can use one of these moves:
1-Spin:choose a tile and rotate it in any direction you like
2-Puff of Wind: move one or more tiles of a horizontal or vertical line
3-Jump: move your token from the tile where it is to another one next to it.

An example of a turn of the game:

1. The Guide turns over the Salvanèl card on top of the pack: it is blue card!

2. The Guide moves the Salvanèl token from one tile to another straight towards the blue side and stops when he reaches the pink tile.

3. The pink player then makes a move (it is the gift of the Salvanèl he meets).

4. Now it is the blue player’s turn to move.

The first player who jumps out of any tile on the side of his colour wins!